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Index

'¯¯' -> Value, '¯¯'
'¯B' -> Value, '¯B'
'*' -> Number, '*'
'*' -> FD, '*'
'+' -> Number, '+'
'+' -> FD, '+'
'-' -> Number, '-'
'-' -> FD, '-'
'.' -> NoNumber, '.'
'/' -> Float,'/'
'>' -> Value, '>'
'>' -> FD, '>'
'>=' -> Value, '>='
'>=' -> FD, '>='
'>=B' -> Value, '>=B'
'>B' -> Value, '>B'
'<' -> Value, '<'
'<' -> FD, '<'
'<B' -> Value, '<B'
'=' -> Value, '='
'=<' -> Value, '=<'
'=<' -> FD, '=<'
'=<B' -> Value, '=<B'
'==' -> Value, '=='
'==B' -> Value, '==B'
'class' -> Inheritable, 'class'
'div' -> Int, 'div'
'div' -> FD, 'div'
'false' -> False
'mod' -> Int, 'mod'
'mod' -> FD, 'mod'
'not' -> Not
'true' -> True
'|' -> UrObject, '|'
' ' -> Number, ' '
* -> Number, '*'
* -> FD, '*'
+ -> Number, '+'
+ -> FD, '+'
- -> Number, '-'
- -> FD, '-'
. -> NoNumber, '.'
/ -> Float,'/'
:: -> FD, dom
::: -> FD, doms
> -> Value, '>'
> -> Value, '>B'
> -> FD, '>'
>= -> Value, '>='
>= -> Value, '>=B'
>= -> FD, '>='
< -> Value, '<'
< -> Value, '<B'
< -> FD, '<'
"class@ class -> `class`
"create@ create -> `create`
"div@ div -> Int, 'div'
"mod@ mod -> Int, 'mod'
"|@ -> UrObject,
forAllB
forAll
forSomeB
forSome
map
foldL
foldR
filter
filterB
forAllIndB
forAllInd
forSomeIndB
forSomeInd
mapInd
foldLInd
foldRInd
filterIndB
filterInd
depth
breadth
bound
iter
eager
lazy
bab
restart
setRepAll
getRep
setRepAction
setRepFinal
setRepKillAction
setRepDelay
setRepNum
setRepKillDelay
setRepDelayFun
setRepPriority
go
stop
kill
forAllIndB -> Array, forAllIndB
forAllInd -> Array, forAllInd
forSomeIndB -> Array, forSomeIndB
forSomeInd -> Array, forSomeInd
mapInd -> Array, mapInd
foldLInd -> Array, foldLInd
foldRInd -> Array, foldRInd
resize
put
init
get
put
dim
forAllB
forAll
forSomeB
forSome
map
foldL
foldR
forAllInd
forSomeIndB
forSomeIndB
forSomeInd
mapInd
foldLInd
foldRInd
forAllIndB -> Dictionary, forAllIndB
forAllInd -> Dictionary, forAllInd
forSomeIndB -> Dictionary, forSomeIndB
forSomeInd -> Dictionary, forSomeInd
mapInd -> Dictionary, mapInd
foldLInd -> Dictionary, foldLInd
foldRInd -> Dictionary, foldRInd
=¯ -> Value, '¯¯'
=¯ -> Value, '¯B'
=¯: -> FD, genNeq
=¯: -> FD, genNeqNL
=¯: -> FD, genNeqB
=¯: -> FD, genNeqNLB
= -> Value, '='
=: -> FD, genEq
=: -> FD, genEqNL
=: -> FD, genEqNLProp
=: -> FD, genEqB
=: -> FD, genEqNLB
=< -> FD, '=<'
=< -> Value, '=<'
=< -> Value, '=<B'
=<: -> FD, genLeq
=<: -> FD, genLeqNL
=<: -> FD, genLeqNLProp
=<: -> FD, genLeqB
=<: -> FD, genLeqNLB
== -> Value, '==B'
== -> Value, '=='
\:: -> FD, coDom
\::: -> FD, coDoms
`class`
`create`
`GetThreadPriority`
`ooCreate`
`SetThreadPriority`
Abs
abs -> Abs
abs -> FD, abs
Acos
acos -> Acos
action -> Search, action
Adjoin
adjoin -> Adjoin
adjoin -> Tuple, adjoin
AdjoinAt
adjoinAt -> AdjoinAt
adjoinAt -> Tuple, adjoinAt
AdjoinList
adjoinList -> AdjoinList
adjoinList -> Tuple, adjoinList
all -> Search, all
allDifferent -> FD, allDifferent
Append
append -> Append
Arity
arity -> Arity
arity -> Tuple, arity
arity -> ProcedureArity
Array
Array
foldL
foldLInd
foldR
foldRInd
forAll
forAllB
forAllInd
forAllIndB
forSome
forSomeB
forSomeInd
forSomeIndB
get
init
map
mapInd
put
size
Asin
asin -> Asin
Atan
atan -> Atan
atan2 -> Float, atan2
atLeast -> FD, atLeast
atMost -> FD, atMost
Atom
Atom
concat
is -> IsAtom
isB -> IsAtomB
length
toString -> AtomToString
AtomToString , gif
Atom|)
automaticArray -> DataStructure, automaticArray
bab -> Search, best, bab
background -> Thread, background
best -> Search, best
Bool
Bool
'false' -> False
'not' -> Not
'true' -> True
is -> IsBool
isB -> IsBoolB
bool -> FD, bool
bools -> FD, bools
Bool|)
bound -> Search, one, bound
bound -> FiniteDomainBound
breadth -> Search, one, breadth
CallMethod
card -> FD, card
Ceil
ceil -> Ceil
Cell
Cell
exchange -> Exchange
is -> IsCell
isB -> IsCellB
new -> NewCell
Cell|)
changeSign -> VirtualString, changeSign
Char , gif
Char
is -> IsChar
isAlNum
isAlNumB
isAlpha
isAlphaB
isB -> IsCharB
isCntrl
isCntrlB
isDigit
isDigitB
isGraph
isGraphB
isLower
isLowerB
isPrint
isPrintB
isPunct
isPunctB
isSpace
isSpaceB
isUpper
isUpperB
isXDigit
isXDigitB
toAtom
toLower
toUpper
type
Char|)
Chunk
Chunk
is -> IsChunk
isB -> IsChunkB
label
Chunk|)
Class
Class
is -> IsClass
isB -> IsClassB
list|(
list|)
parents
port -> Port
precedence
ur -> UrObject
Class|)
close -> UrObject, close
closed -> Object, closed
closedB -> Object, closedB
coDom -> FD, coDom
coDomB -> FD, coDomB
coDoms -> FD, coDoms
coDomsB -> FD, coDomsB
combinator -> SolveCombinator
con -> FD, con
concat -> Atom, concat
continue -> Thread, continue
Cos
cos -> Cos
count -> FD, count
DataStructure
array
foldL -> Array, foldL
foldR -> Array, foldR
forAll -> Array, forAll
forAllB -> Array, forAllB
forSome -> Array, forSome
forSomeB -> Array, forSomeB
get -> Array, get
init -> Array, init
map -> Array, map
put -> Array, put
size -> Array, size
array -> Array
automaticArray
dictionary
entries -> Dictionary, entries
foldL -> Dictionary, foldL
foldR -> Dictionary, foldR
forAll -> Dictionary, forAll
forAllB -> Dictionary, forAllB
forSome -> Dictionary, forSome
forSomeB -> Dictionary, forSomeB
get -> Dictionary, get
init -> Dictionary, init
map -> Dictionary, map
member -> Dictionary, member
memberB -> Dictionary, memberB
put -> Dictionary, put
remove -> Dictionary, remove
dictionary -> Dictionary
multiArray
resizableArray
default -> Thread, default
depth -> Search, one, depth
depth -> Search, depth
Det
det -> Det
DetB
detB -> DetB
Dictionary
Dictionary
entries
foldL
foldLInd
foldR
foldRInd
forAll
forAllB
forAllInd
forAllIndB
forSome
forSomeB
forSomeInd
forSomeIndB
get
init
map
mapInd
member
memberB
put
remove
dim -> DataStructure, multiArray, dim
dis -> FD, dis
dom -> FD, dom
domB -> FD, domB
doms -> FD, doms
domsB -> FD, domsB
drop -> List, drop
dropWhile -> Record, dropWhile
dropWhile -> Tuple, dropWhile
dropWhile -> List, dropWhile
dropWhileB -> Record, dropWhileB
dropWhileB -> Tuple, dropWhileB
dropWhileB -> List, dropWhileB
dropWhileInd -> Record, dropWhileInd
dropWhileInd -> Tuple, dropWhileInd
dropWhileInd -> List, dropWhileInd
dropWhileIndB -> Record, dropWhileIndB
dropWhileIndB -> Tuple, dropWhileIndB
dropWhileIndB -> List, dropWhileIndB
eager -> Search, all, eager
element -> FD, element
entries -> Dictionary, entries
enum -> FD, enum
enums -> FD, enums
enumSplit -> FD, enumSplit
enumSplits -> FD, enumSplits
equ -> FD, equ
Exchange
exchange -> Exchange
Exp
exp -> Exp
extend -> ExtendTuple
ExtendTuple
False
FD
FD
'*'
'+'
'-'
'>'
'>='
'<'
'=<'
'div'
'mod'
abs
allDifferent
atLeast
atMost
bool
bools
bound -> FiniteDomainBound
card
coDom
coDomB
coDoms
coDomsB
con
count
dis
dom
domB
doms
domsB
element
enum
enums
enumSplit
enumSplits
equ
fd -> FiniteDomain
genCard
genEq
genEqB
genEqNL
genEqNLB
genEqNLProp
genLeq
genLeqB
genLeqNL
genLeqNLB
genLeqNLProp
genNeq
genNeqB
genNeqNL
genNeqNLB
get -> GetFiniteDomain
getDomCompact
getMax
getMin
getNextTo
getSize
imp
is
max
min
ne -> FiniteDomainNE
neg
union
xor
fd -> FiniteDomain
FD|)
Filter
filter -> Record, filter
filter -> Tuple, filter
filter -> Class, list, filter
filter -> Filter
FilterB
filterB -> Record, filterB
filterB -> Tuple, filterB
filterB -> Class, list, filterB
filterB -> FilterB
filterInd -> Record, filterInd
filterInd -> Tuple, filterInd
filterInd -> Class, list, filterInd
filterInd -> List, filterInd
filterIndB -> Record, filterIndB
filterIndB -> Tuple, filterIndB
filterIndB -> Class, list, filterIndB
filterIndB -> List, filterIndB
FiniteDomain
FiniteDomainBound
FiniteDomainNE
Flatten
flatten -> Flatten
Float
Float
'/'
acos -> Acos
asin -> Asin
atan -> Atan
atan2
ceil -> Ceil
cos -> Cos
exp -> Exp
floor -> Floor
is -> IsFloat
isB -> IsFloatB
log -> Log
round
sin -> Sin
sqrt -> Sqrt
tan -> Tan
toInt -> FloatToInt
toString , gif
FloatToInt
Float|)
Floor
floor -> Floor
folding , gif
folding
left , gif
right
FoldL
foldL -> Record, foldL
foldL -> Tuple, foldL
foldL -> Class, list, foldL
foldL -> FoldL
foldL -> Array, foldL
foldL -> DataStructure, multiArray, foldL
foldL -> Dictionary, foldL
foldLInd -> Record, foldLInd
foldLInd -> Tuple, foldLInd
foldLInd -> Class, list, foldLInd
foldLInd -> List, foldLInd
foldLInd -> Array, foldLInd
foldLInd -> DataStructure, multiArray, foldLInd
foldLInd -> Dictionary, foldLInd
FoldLTail
foldLTail -> FoldLTail
foldLTailInd -> List, foldLTailInd
FoldR
foldR -> Record, foldR
foldR -> Tuple, foldR
foldR -> Class, list, foldR
foldR -> FoldR
foldR -> Array, foldR
foldR -> DataStructure, multiArray, foldR
foldR -> Dictionary, foldR
foldRInd -> Record, foldRInd
foldRInd -> Tuple, foldRInd
foldRInd -> Class, list, foldRInd
foldRInd -> List, foldRInd
foldRInd -> Array, foldRInd
foldRInd -> DataStructure, multiArray, foldRInd
foldRInd -> Dictionary, foldRInd
FoldRTail
foldRTail -> FoldRTail
foldRTailInd -> List, foldRTailInd
for -> Loop, for
ForAll
forAll -> Record, forAll
forAll -> Tuple, forAll
forAll -> Class, list, forAll
forAll -> ForAll
forAll -> Array, forAll
forAll -> DataStructure, multiArray, forAll
forAll -> Dictionary, forAll
ForAllB
forAllB -> Record, forAllB
forAllB -> Tuple, forAllB
forAllB -> Class, list, forAllB
forAllB -> ForAllB
forAllB -> Array, forAllB
forAllB -> DataStructure, multiArray, forAllB
forAllB -> Dictionary, forAllB
forAllInd -> Record, forAllInd
forAllInd -> Tuple, forAllInd
forAllInd -> Class, list, forAllInd
forAllInd -> List, forAllInd
forAllInd -> Array, forAllInd
forAllInd -> DataStructure, multiArray, forAllInd
forAllInd -> Dictionary, forAllInd
forAllIndB -> Record, forAllIndB
forAllIndB -> Tuple, forAllIndB
forAllIndB -> Class, list, forAllIndB
forAllIndB -> List, forAllIndB
forAllIndB -> Array, forAllIndB
forAllIndB -> DataStructure, multiArray, forAllIndB
forAllIndB -> Dictionary, forAllIndB
ForAllTail
forAllTail -> ForAllTail
ForAllTailB
forAllTailB -> ForAllTailB
forAllTailInd -> List, forAllTailInd
forAllTailIndB -> List, forAllTailIndB
ForSome
forSome -> Record, forSome
forSome -> Tuple, forSome
forSome -> Class, list, forSomeB
forSome -> Class, list, forSome
forSome -> ForSome
forSome -> Array, forSome
forSome -> DataStructure, multiArray, forSome
forSome -> Dictionary, forSome
ForSomeB
forSomeB -> Record, forSomeB
forSomeB -> Tuple, forSomeB
forSomeB -> ForSomeB
forSomeB -> Array, forSomeB
forSomeB -> DataStructure, multiArray, forSomeB
forSomeB -> Dictionary, forSomeB
forSomeInd -> Record, forSomeInd
forSomeInd -> Tuple, forSomeInd
forSomeInd -> Class, list, forSomeInd
forSomeInd -> List, forSomeInd
forSomeInd -> Array, forSomeInd
forSomeInd -> DataStructure, multiArray, forSomeInd
forSomeInd -> Dictionary, forSomeInd
forSomeIndB -> Record, forSomeIndB
forSomeIndB -> Tuple, forSomeIndB
forSomeIndB -> Class, list, forSomeIndB
forSomeIndB -> List, forSomeIndB
forSomeIndB -> Array, forSomeIndB
forSomeIndB -> DataStructure, multiArray, forSomeIndB
forSomeIndB -> Dictionary, forSomeIndB
forThread -> Loop, forThread
genCard -> FD, genCard
genEq -> FD, genEq
genEqB -> FD, genEqB
genEqNL -> FD, genEqNL
genEqNLB -> FD, genEqNLB
genEqNLProp -> FD, genEqNLProp
genLeq -> FD, genLeq
genLeqB -> FD, genLeqB
genLeqNL -> FD, genLeqNL
genLeqNLB -> FD, genLeqNLB
genLeqNLProp -> FD, genLeqNLProp
genNeq -> FD, genNeq
genNeqB -> FD, genNeqB
genNeqNL -> FD, genNeqNL
genNeqNLB -> FD, genNeqNLB
get -> GetFiniteDomain
get -> Array, get
get -> DataStructure, multiArray, get
get -> Dictionary, get
getDomCompact -> FD, getDomCompact
GetFiniteDomain
getMax -> FD, getMax
getMin -> FD, getMin
getNextTo -> FD, getNextTo
getRep -> Time, repeat, getRep
getSize -> FD, getSize
getSlaves -> UrObject, getSlaves
go -> Time, repeat, go
HasSubtreeAt
hasSubtreeAt -> HasSubtreeAt
HasSubtreeAtB
hasSubtreeAtB -> HasSubtreeAtB
highInt -> Thread, highInt
imp -> FD, imp
Inherit
Inheritable
Inheritable
'class'
is -> IsInheritable
isB -> IsInheritableB
methodNames
new -> New
Inheritable|)id
init -> Port, init
init -> Port, init
init -> Port, init
init -> Search, init
init -> Array, init
init -> DataStructure, multiArray, init
init -> DataStructure, dictionary, init
Int
Int
'div'
'mod'
is -> IsInt
isB -> IsIntB
isEven -> IsEven
isEvenB -> IsEvenB
isNat -> IsNat
isNatB -> IsNatB
isOdd -> IsOdd
isOddB -> IsOddB
toFloat -> IntToFloat
toString , gif
interrupt -> Thread, interrupt
IntToFloat
Int|)
is -> Det
is -> IsNoNumber
is -> IsRecord
is -> IsTuple
is -> IsLiteral
is -> IsAtom
is -> IsName
is -> IsChunk
is -> IsProcedure
is -> IsCell
is -> IsNumber
is -> IsInt
is -> IsFloat
is -> IsChar
is -> IsInheritable
is -> IsClass
is -> IsObject
is -> IsBool
is -> IsList
is -> IsString
is -> IsVirtualString
is -> FD, is
isAlNum -> Char, isAlNum
isAlNumB -> Char, isAlNumB
isAlpha -> Char, isAlpha
isAlphaB -> Char, isAlphaB
IsAtom
isAtom -> String, isAtom
IsAtomB
isAtomB -> String, isAtomB
isB -> DetB
isB -> IsNoNumberB
isB -> IsRecordB
isB -> IsTupleB
isB -> IsLiteralB
isB -> IsAtomB
isB -> IsNameB
isB -> IsChunkB
isB -> IsProcedureB
isB -> IsCellB
isB -> IsNumberB
isB -> IsIntB
isB -> IsFloatB
isB -> IsCharB
isB -> IsInheritableB
isB -> IsClassB
isB -> IsObjectB
isB -> IsBoolB
isB -> IsListB
isB -> IsStringB
isB -> IsVirtualStringB
IsBool
IsBoolB
IsCell
IsCellB
IsChar
IsCharB
IsChunk
IsChunkB
IsClass
IsClassB
isCntrl -> Char, isCntrl
isCntrlB -> Char, isCntrlB
isDigit -> Char, isDigit
isDigitB -> Char, isDigitB
IsEven
isEven -> IsEven
IsEvenB
isEvenB -> IsEvenB
IsFloat
isFloat -> String, isFloat
IsFloatB
isFloatB -> String, isFloatB
isGraph -> Char, isGraph
isGraphB -> Char, isGraphB
IsInheritable
IsInheritableB
IsInt
isInt -> String, isInt
IsIntB
isIntB -> String, isIntB
IsList
IsListB
IsLiteral
IsLiteralB
isLower -> Char, isLower
isLowerB -> Char, isLowerB
IsName
IsNameB
IsNat
isNat -> IsNat
IsNatB
isNatB -> IsNatB
IsNoNumber
IsNoNumberB
IsNumber
IsNumberB
IsObject
IsObjectB
IsOdd
isOdd -> IsOdd
IsOddB
isOddB -> IsOddB
isPrint -> Char, isPrint
isPrintB -> Char, isPrintB
IsProcedure
IsProcedureB
isPunct -> Char, isPunct
isPunctB -> Char, isPunctB
IsRecord
IsRecordB
isSpace -> Char, isSpace
isSpaceB -> Char, isSpaceB
IsString
IsStringB
IsTuple
IsTupleB
isUpper -> Char, isUpper
isUpperB -> Char, isUpperB
IsValue -> Det
IsValueB -> DetB
IsVirtualString
IsVirtualStringB
isXDigit -> Char, isXDigit
isXDigitB -> Char, isXDigitB
iter -> Search, one, iter
kill -> Time, repeat, kill
Label
label -> Label
label -> Chunk, label
last -> List, last
lazy -> Search, all, lazy
Length
length -> Atom, length
length -> Length
length -> VirtualString, length
Link
link -> Link
List
List
append -> Append
drop
dropWhile
dropWhileB
dropWhileInd
dropWhileIndB
filter -> Filter
filterB -> FilterB
filterInd
filterIndB
flatten -> Flatten
foldL -> FoldL
foldLInd
foldLTail -> FoldLTail
foldLTailInd
foldR -> FoldR
foldRInd
foldRTail -> FoldRTail
foldRTailInd
forAll -> ForAll
forAllB -> ForAllB
forAllInd
forAllIndB
forAllTail -> ForAllTail
forAllTailB -> ForAllTailB
forAllTailInd
forAllTailIndB
forSome -> ForSome
forSomeB -> ForSomeB
forSomeInd
forSomeIndB
is -> IsList
isB -> IsListB
last
length -> Length
list -> List
map -> Map
mapInd
member -> Member
memberB -> MemberB
merge -> Merge
mergeB -> MergeB
nth -> Nth
number
partition
partitionB
partitionInd
partitionIndB
reverse -> Reverse
sort -> Sort
sortB -> SortB
sub
subB
subtract
take
takeDrop
takeDropWhile
takeDropWhileB
takeDropWhileInd
takeDropWhileIndB
takeWhile
takeWhileB
takeWhileInd
takeWhileIndB
toRecord
toTuple
withTail
zip
list -> Class, list
list -> List
List|(
List|)
Literal
Literal
is -> IsLiteral
isB -> IsLiteralB
Literal|)
Log
log -> Log
Loop
Loop
for
forThread
multiFor
multiForThread
repeatUntil
repeatUntilB
whileDo
whileDoB
Loop|)
lowInt -> Thread, lowInt
Map
map -> Record, map
map -> Tuple, map
map -> Class, list, map
map -> Map
map -> Array, map
map -> DataStructure, multiArray, map
map -> Dictionary, map
mapInd -> Record, mapInd
mapInd -> Tuple, mapInd
mapInd -> Class, list, mapInd
mapInd -> List, mapInd
mapInd -> Array, mapInd
mapInd -> DataStructure, multiArray, mapInd
mapInd -> Dictionary, mapInd
Max
max -> Max
max -> FD, max
Member
member -> Member
member -> Dictionary, memberB
member -> Dictionary, member
MemberB
memberB -> MemberB
Merge
merge -> Merge
MergeB
mergeB -> MergeB
methodNames -> Inheritable, methodNames
methods
higher-order
middleInt -> Thread, middleInt
Min
min -> Min
min -> FD, min
multiArray -> DataStructure, multiArray
multiFor -> Loop, multiFor
multiForThread -> Loop, multiForThread
Name
Name
is -> IsName
isB -> IsNameB
new -> NewName
Name|)
ne -> FiniteDomainNE
neg -> FD, neg
New , gif
new -> New
new -> NewName
new -> NewCell
NewCell
NewName
next -> Search, next
nil -> UrObject, nil
NoNumber
NoNumber
'.'
hasSubtreeAtB -> HasSubtreeAtB
is -> IsNoNumber
isB -> IsNoNumberB
label -> Label
subtree -> Subtree
width -> Width
NoNumber|)
Not
Nth
nth -> Nth
Number
Number
'*'
'+'
'-'
' '
abs -> Abs
is -> IsNumber
isB -> IsNumberB
pow -> Pow
number -> List, number
Number|)
Object
Object
callMethod -> CallMethod
closed
closedB
is -> IsObject
isB -> IsObjectB
Object|)
one -> Search, one
otherwise -> UrObject, otherwise
parents -> Class, parents
partition -> Record, partition
partition -> Tuple, partition
partition -> List, partition
partitionB -> Record, partitionB
partitionB -> Tuple, partitionB
partitionB -> List, partitionB
partitionInd -> Record, partitionInd
partitionInd -> Tuple, partitionInd
partitionInd -> List, partitionInd
partitionIndB -> Record, partitionIndB
partitionIndB -> Tuple, partitionIndB
partitionIndB -> List, partitionIndB
Port
Port
init , gif , gif
Pow
pow -> Pow
precedence -> Class, precedence
preempt -> Thread, preempt
prev -> Search, prev
printName -> Procedure, printName
printName -> Procedure, printName
Procedure
Procedure
arity -> ProcedureArity
is -> IsProcedure
isB -> IsProcedureB
link -> Link
procedure
predefined
Procedure
printName , gif
ProcedureArity
Procedure|)
put -> Array, put
put -> DataStructure, resizableArray, resize
put -> DataStructure, automaticArray, put
put -> DataStructure, multiArray, put
put -> Dictionary, put
query -> Search, query
Record , gif
Record
adjoin -> Adjoin
adjoinAt -> AdjoinAt
adjoinList -> AdjoinList
arity -> Arity
dropWhile
dropWhileB
dropWhileInd
dropWhileIndB
filter
filterB
filterInd
filterIndB
foldL
foldLInd
foldR
foldRInd
forAll
forAllB
forAllInd
forAllIndB
forSome
forSomeB
forSomeInd
forSomeIndB
is -> IsRecord
isB -> IsRecordB
map
mapInd
partition
partitionB
partitionInd
partitionIndB
record -> Record
subtract
takeDropWhile
takeDropWhileB
takeDropWhileInd
takeDropWhileIndB
takeWhile
takeWhileB
takeWhileInd
takeWhileIndB
toList
toListInd
zip
record -> Record
Record|)
remove -> Dictionary, remove
repeat -> Time, repeat
repeatUntil -> Loop, repeatUntil
repeatUntilB -> Loop, repeatUntilB
resizableArray -> DataStructure, resizableArray
restart -> Search, best, restart
Reverse
reverse -> Reverse
round -> Float, round
Search , gif
Search
action
all
all|)
best
best|)
combinator -> SolveCombinator
depth
init
next
one
one|)
prev
query
stop
strip
Search|) , gif
sendSync -> UrObject, sendSync
setBackgroundPri -> Thread, setBackgroundPri
setDefaultPri -> Thread, setDefaultPri
setHighIntPri -> Thread, setHighIntPri
setLowIntPri -> Thread, setLowIntPri
setMiddleIntPri -> Thread, setMiddleIntPri
setRepAction -> Time, repeat, setRepAction
setRepAll -> Time, repeat, setRepAll
setRepDelay -> Time, repeat, setRepDelay
setRepDelayFun -> Time, repeat, setRepDelayFun
setRepFinal -> Time, repeat, setRepFinal
setRepKillAction -> Time, repeat, setRepKillAction
setRepKillDelay -> Time, repeat, setRepKillDelay
setRepNum -> Time, repeat, setRepNum
setRepPriority -> Time, repeat, setRepPriority
Sin
sin -> Sin
size -> Array, size
slave -> UrObject, slave
Sleep
sleep -> Sleep
SolveCombinator
sort -> Sort
SortB , gif
sortB -> SortB
Sqrt
sqrt -> Sqrt
stop -> Search, stop
stop -> Time, repeat, stop
string , gif
String
is -> IsString
isAtom
isAtomB
isB -> IsStringB
isFloat
isFloatB
isInt
isIntB
toAtom -> StringToAtom
toFloat
toInt
strings
virtual
StringToAtom , gif
String|)
strip -> Search, strip
sub -> List, sub
subB -> List, subB
subtract -> Record, subtract
subtract -> List, subtract
Subtree , gif
subtree -> Subtree
sync -> UrObject, sync
take -> List, take
takeDrop -> List, takeDrop
takeDropWhile -> Record, takeDropWhile
takeDropWhile -> Tuple, takeDropWhile
takeDropWhile -> List, takeDropWhile
takeDropWhileB -> Record, takeDropWhileB
takeDropWhileB -> Tuple, takeDropWhileB
takeDropWhileB -> List, takeDropWhileB
takeDropWhileInd -> Record, takeDropWhileInd
takeDropWhileInd -> Tuple, takeDropWhileInd
takeDropWhileInd -> List, takeDropWhileInd
takeDropWhileInd -> List, takeDropWhileInd
takeDropWhileIndB -> Record, takeDropWhileIndB
takeDropWhileIndB -> Tuple, takeDropWhileIndB
takeWhile -> Record, takeWhile
takeWhile -> Tuple, takeWhile
takeWhile -> List, takeWhile
takeWhileB -> Record, takeWhileB
takeWhileB -> Tuple, takeWhileB
takeWhileB -> List, takeWhileB
takeWhileInd -> Record, takeWhileInd
takeWhileInd -> Tuple, takeWhileInd
takeWhileInd -> List, takeWhileInd
takeWhileIndB -> Record, takeWhileIndB
takeWhileIndB -> Tuple, takeWhileIndB
takeWhileIndB -> List, takeWhileIndB
Tan
tan -> Tan
Thread
Thread
background
continue
default
getPriority -> `GetThreadPriority`
highInt
interrupt
lowInt
middleInt
preempt
setBackgroundPri
setDefaultPri
setHighIntPri
setLowIntPri
setMiddleIntPri
setPriority -> `SetThreadPriority`
Thread|)
Time , gif
Time
repeat
sleep -> Sleep
time -> Time
time -> Time
Time|)
toAtom -> Char, toAtom
toAtom -> StringToAtom
toFloat -> IntToFloat
toFloat -> String, toFloat
toInt -> FloatToInt
toInt -> String, toInt
toList -> Record, toList
toList -> Tuple, toList
toListInd -> Record, toListInd
toListInd -> Tuple, toListInd
toLower -> Char, toLower
toRecord -> List, toRecord
toString -> AtomToString
toString -> Int, toString
toString -> Float, toString
toString -> VirtualString, toString
toTuple -> List, toTuple
toUpper -> Char, toUpper
True
Tuple , gif
Tuple
adjoin
adjoinAt
adjoinList
arity
dropWhile
dropWhileB
dropWhileInd
dropWhileIndB
extend -> ExtendTuple
filter
filterB
filterInd
filterIndB
foldL
foldLInd
foldR
foldRInd
forAll
forAllB
forAllInd
forAllIndB
forSome
forSomeB
forSomeInd
forSomeIndB
is -> IsTuple
isB -> IsTupleB
map
mapInd
partition
partitionB
partitionInd
partitionIndB
takeDropWhile
takeDropWhileB
takeDropWhileInd
takeDropWhileIndB
takeWhile
takeWhileB
takeWhileInd
takeWhileIndB
toList
toListInd
tuple -> Tuple
zip
tuple -> Tuple
Tuple|)
type -> Value, type
type -> Char, type
union -> FD, union
unSlave -> UrObject, unSlave
UrObject
UrObject
'|'
close
getSlaves
nil
otherwise
sendSync
slave
sync
unSlave
Value
Value
'¯¯'
'¯B'
'>'
'>='
'>=B'
'>B'
'<'
'<B'
'='
'=<'
'=<B'
'=='
'==B'
det -> Det
detB -> DetB
is -> Det
isB -> DetB
max -> Max
min -> Min
type
Value|)
VirtualString , gif
VirtualString
changeSign
is -> IsVirtualString
isB -> IsVirtualStringB
length
toString
VirtualString|)
whileDo -> Loop, whileDo
whileDoB -> Loop, whileDoB
Width
width -> Width
withTail -> List, withTail
xor -> FD, xor
zip -> Record, zip
zip -> Tuple, zip
zip -> List, zip
-> Number, ' '


Sven Schmeier
Tue Oct 24 09:20:46 MET 1995